As I'm in the cell phone game industry myself I do try and notice things like this, the cellphone version of Quake. Now I think this is going to suck pretty bad, cellphone games shouldn't be watered down versions of originals but games developed for the platform, they should be addictive 5 second game or a 20 hours text based rpg. To get an idea you should be thinking 16 bit era only you only get one hand to play with and can only press one button at a time. Quake could have work if the game was developed for Vodafones 603 phones in Japan, which has a motion sensor, but i just don't see this game being fun for your Nokia. (via: Engadget)

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